Files
Simplaudio/Scripts/SimplaudioSettings.cs
T
2025-11-06 18:15:22 +01:00

25 lines
568 B
C#

using System;
using Godot;
using Godot.Collections;
[GlobalClass][Tool]
public partial class SimplaudioSettings : Resource{
[Export] public bool Shuffled { get; set; }
[Export] public Dictionary<String,bool> Sources { get; set; }
public SimplaudioSettings(){
Sources = new Dictionary<String, bool>();
}
}
public partial class Source(String SourcePath, String SourceName) : Resource
{
[Export] public String Path = SourcePath;
[Export] public String Name = SourceName;
}
public partial class SimplaudioSave : Resource{
[Export] public Source[] Sources;
}