17 lines
495 B
C#
17 lines
495 B
C#
using System;
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using DiscordRPC;
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using Godot;
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public class SaveManager{
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const String SaveLocation = "user://Saved.tres";
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public static SimplaudioSettings LoadSettings(){
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SimplaudioSettings loaded = GD.Load<SimplaudioSettings>(SaveLocation);
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if (loaded == null){
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return new SimplaudioSettings();
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}
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return loaded;
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}
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public static void SaveSettings(SimplaudioSettings settings){
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ResourceSaver.Save(settings, SaveLocation);
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}
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} |