Files
Simplaudio/Scripts/SaveManager.cs
T
Bucket Of Chicken 162aced2ec save saving
2025-09-13 12:44:37 +02:00

17 lines
495 B
C#

using System;
using DiscordRPC;
using Godot;
public class SaveManager{
const String SaveLocation = "user://Saved.tres";
public static SimplaudioSettings LoadSettings(){
SimplaudioSettings loaded = GD.Load<SimplaudioSettings>(SaveLocation);
if (loaded == null){
return new SimplaudioSettings();
}
return loaded;
}
public static void SaveSettings(SimplaudioSettings settings){
ResourceSaver.Save(settings, SaveLocation);
}
}