Files
Simplaudio/Scripts/wallpaper_manager.gd
T
Bucket Of Chicken 1dbaa781dc Alot of changes(description)
- finally fixed the save system so it saves new users files
- added better bgs
- reorganized files so its less of a clusterfuck
2025-08-10 07:20:17 +02:00

37 lines
915 B
GDScript

extends Node2D
@export var Daytime:Control#1
@export var Evening:Control#2
@export var Nighttime:Control#3
var currentBG:int
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
var timeInHours = Time.get_datetime_dict_from_system()["hour"]
if timeInHours < 6:
currentBG = 3
elif timeInHours >= 6 and timeInHours <= 9:
currentBG = 2
elif timeInHours >= 9 and timeInHours <= 17:
currentBG = 1
elif timeInHours >= 17 and timeInHours <= 21:
currentBG = 2
elif timeInHours > 21:
currentBG = 3
if currentBG == 1:
Daytime.show()
Nighttime.hide()
Evening.hide()
elif currentBG == 2:
Daytime.hide()
Nighttime.hide()
Evening.show()
elif currentBG == 3:
Daytime.hide()
Nighttime.show()
Evening.hide()