Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cfb4d9f9d3 | |||
| ef3f0f6948 |
@@ -1319,8 +1319,8 @@ label_settings = SubResource("LabelSettings_f1d3e")
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[node name="PlayingNow" type="Window" parent="."]
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transparent_bg = true
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initial_position = 4
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size = Vector2i(400, 200)
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initial_position = 2
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size = Vector2i(300, 300)
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visible = false
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unresizable = true
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borderless = true
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@@ -1,21 +0,0 @@
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MIT License
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Copyright (c) 2016-2023 The Godot Engine community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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File diff suppressed because it is too large
Load Diff
@@ -1,12 +0,0 @@
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[configuration]
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entry_symbol = "git_plugin_init"
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compatibility_minimum = "4.1.0"
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[libraries]
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macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
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windows.editor.x86_64 = "win64/libgit_plugin.windows.editor.x86_64.dll"
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linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
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linux.editor.arm64 = "linux/libgit_plugin.linux.editor.arm64.so"
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linux.editor.rv64 = ""
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@@ -1 +0,0 @@
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uid://bkptv02am6p88
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@@ -1,7 +0,0 @@
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[plugin]
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name="Godot Git Plugin"
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description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki"
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author="twaritwaikar"
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version="v3.1.1"
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script="godot-git-plugin.gd"
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@@ -270,8 +270,9 @@ func SongDragStopped(Changed:bool):
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pausePlay()
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UpdateProgressSlider = true
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DiscordRPC.start_timestamp = int(Time.get_unix_time_from_system() - (current_progress.value * CurrentSongLenth / current_progress.max_value))
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DiscordRPC.refresh()
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if DiscordRichPresenceEnabled:
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DiscordRPC.start_timestamp = int(Time.get_unix_time_from_system() - (current_progress.value * CurrentSongLenth / current_progress.max_value))
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DiscordRPC.refresh()
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func SongDragStarted():
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UpdateProgressSlider = false
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@@ -376,7 +377,8 @@ func PlaySongs():
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if !CurrentDir.ends_with(CurrentPlaylist):
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GetSongs(PlaylistsLocation[CurrentPlaylist])
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var CurrentSongDir:String = PlaylistsLocation[CurrentPlaylist] + "/" + textSongs[index]
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DiscordRPC.details = textSongs[index].replace(".mp3","")
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if DiscordRichPresenceEnabled:
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DiscordRPC.details = textSongs[index].replace(".mp3","")
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currentSongName = textSongs[index].replace(".mp3","")
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print(CurrentSongDir)
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var sonnname:String = textSongs[index]
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@@ -503,12 +505,14 @@ func _process(_delta: float) -> void:
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if music_player.playing:
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TimeSpentListening += _delta
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CurrentPausedIndicatorShaderIntensity = lerp(CurrentPausedIndicatorShaderIntensity,0.0,0.1)
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DiscordRPC.state = tr("STATE_LISTENING")
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if DiscordRichPresenceEnabled:
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DiscordRPC.state = tr("STATE_LISTENING")
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else:
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DiscordRPC.start_timestamp = int(0)
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DiscordRPC.state = tr("STATE_PAUSED")
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if DiscordRPC.get_is_discord_working():
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DiscordRPC.refresh()
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if DiscordRichPresenceEnabled:
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DiscordRPC.start_timestamp = int(0)
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DiscordRPC.state = tr("STATE_PAUSED")
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if DiscordRPC.get_is_discord_working():
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DiscordRPC.refresh()
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CurrentPausedIndicatorShaderIntensity = lerp(CurrentPausedIndicatorShaderIntensity,1.0,0.1)
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if DiscordRichPresenceEnabled:
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DiscordRPC.run_callbacks()
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@@ -544,11 +548,12 @@ func _process(_delta: float) -> void:
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LoopingSong = true
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ReactivateLoop = false
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loop.icon = LoopPressed
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DiscordRPC.refresh()
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if DiscordRichPresenceEnabled:
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DiscordRPC.refresh()
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func UpdateSplashes():
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if DiscordRPC.get_is_discord_working():
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if DiscordRPC.get_is_discord_working() && DiscordRichPresenceEnabled:
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SplashStrings = ["Total listening time: %s!" % str(str(int(TimeSpentListening/60)/60 )
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+ "h : " + str((int(TimeSpentListening) / 60) % 60) + "m : " +
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str(int(TimeSpentListening) % 60) + "s"),
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@@ -8,6 +8,7 @@ extends Control
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@export var SongAuthorLabel: RichTextLabel
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@onready var ParentWindow:Window = $".."
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@export var update_tick:float = 0.1
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@export var slider:HSlider
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var ticktime:float
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -24,6 +25,7 @@ func scroll(scroller:ScrollContainer,incriment:float):
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func _process(delta: float) -> void:
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ticktime -= delta
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ParentWindow.size = size
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slider.value = ParentScene.current_progress.value
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if ticktime <= 0:
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ticktime = update_tick
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if scroll(SongNameScroller,1):
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@@ -36,4 +38,6 @@ func SongChanged():
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SongNameLabel.text = ParentScene.currentSongName
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if ParentScene.currentArtistName:
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SongAuthorLabel.text = ParentScene.currentArtistName
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else:
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SongAuthorLabel.text = ""
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#ParentWindow.size = size * 2
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@@ -6,6 +6,7 @@ void vertex() {
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}
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void fragment() {
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COLOR.a = texture(alpha,UV).a;
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//COLOR.a = 1.0-((cos((UV.x)*PI*2.0)+1.0)/2.0);
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//COLOR.a -= ((cos(UV.y*PI*2.0)+1.0)/2.0);
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+85
-54
@@ -1,35 +1,54 @@
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[gd_scene load_steps=8 format=3 uid="uid://n7cnapaftfse"]
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[gd_scene load_steps=11 format=3 uid="uid://n7cnapaftfse"]
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[ext_resource type="Script" uid="uid://q2gdlr10ncnb" path="res://playing_now_window.gd" id="1_f0rac"]
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[ext_resource type="Shader" uid="uid://byan4wmg2pjl6" path="res://playing_now_window.gdshader" id="2_yr2ao"]
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[ext_resource type="Texture2D" uid="uid://cq8jj63iyu2cs" path="res://d7hftxdivxxvm.cloudfront.webp" id="3_haeb5"]
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[sub_resource type="Gradient" id="Gradient_haeb5"]
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offsets = PackedFloat32Array(0.670732, 1)
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colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 0)
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[sub_resource type="Gradient" id="Gradient_yr2ao"]
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offsets = PackedFloat32Array(0.992806, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_nf0dg"]
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gradient = SubResource("Gradient_haeb5")
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fill = 1
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_haeb5"]
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gradient = SubResource("Gradient_yr2ao")
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width = 512
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height = 512
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fill = 2
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fill_from = Vector2(0.5, 0.5)
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fill_to = Vector2(0.5, 0)
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metadata/_snap_enabled = true
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_haeb5"]
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shader = ExtResource("2_yr2ao")
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shader_parameter/alpha = SubResource("GradientTexture2D_nf0dg")
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[sub_resource type="Gradient" id="Gradient_nf0dg"]
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offsets = PackedFloat32Array(0.410072, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ew3gl"]
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bg_color = Color(0.6, 0.6, 0.6, 0)
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corner_radius_top_left = 20
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corner_radius_top_right = 20
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corner_radius_bottom_right = 20
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corner_radius_bottom_left = 20
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corner_detail = 10
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shadow_color = Color(0, 0, 0, 0.435294)
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shadow_size = 45
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_kcqx3"]
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gradient = SubResource("Gradient_nf0dg")
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[node name="PlayingNowWindow" type="Control" node_paths=PackedStringArray("SongImage", "SongNameLabel", "SongNameScroller", "SongAuthorScroller", "SongAuthorLabel")]
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[sub_resource type="Theme" id="Theme_yr2ao"]
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RichTextLabel/colors/font_shadow_color = Color(0.0768358, 0.0768358, 0.0768358, 0.52549)
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RichTextLabel/constants/shadow_outline_size = 10
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[sub_resource type="ImageTexture" id="ImageTexture_yr2ao"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_haeb5"]
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bg_color = Color(0.28485, 0.28485, 0.28485, 1)
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corner_radius_top_left = 4
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corner_radius_top_right = 4
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corner_radius_bottom_right = 4
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corner_radius_bottom_left = 4
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expand_margin_top = 5.0
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expand_margin_bottom = 5.0
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shadow_color = Color(0, 0, 0, 0.443137)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_yr2ao"]
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bg_color = Color(1, 1, 1, 1)
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corner_radius_top_left = 4
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corner_radius_top_right = 4
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corner_radius_bottom_right = 4
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corner_radius_bottom_left = 4
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expand_margin_top = 5.0
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expand_margin_bottom = 5.0
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[node name="PlayingNowWindow" type="Control" node_paths=PackedStringArray("SongImage", "SongNameLabel", "SongNameScroller", "SongAuthorScroller", "SongAuthorLabel", "slider")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -39,15 +58,27 @@ grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource("1_f0rac")
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SongImage = NodePath("TextureRect")
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SongNameLabel = NodePath("Panel/VBoxContainer/ScrollContainer/SongName")
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SongNameScroller = NodePath("Panel/VBoxContainer/ScrollContainer")
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SongAuthorScroller = NodePath("Panel/VBoxContainer/ScrollContainer2")
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SongAuthorLabel = NodePath("Panel/VBoxContainer/ScrollContainer2/SongAuthor")
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SongImage = NodePath("ColorRect/TextureRect")
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SongNameLabel = NodePath("VBoxContainer/ScrollContainer/SongName")
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SongNameScroller = NodePath("VBoxContainer/ScrollContainer")
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SongAuthorScroller = NodePath("VBoxContainer/ScrollContainer2")
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SongAuthorLabel = NodePath("VBoxContainer/ScrollContainer2/SongAuthor")
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slider = NodePath("VBoxContainer/Slider")
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="ColorRect" type="TextureRect" parent="."]
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clip_children = 1
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z_index = -1
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material = SubResource("ShaderMaterial_haeb5")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = SubResource("GradientTexture2D_haeb5")
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expand_mode = 3
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stretch_mode = 5
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[node name="TextureRect" type="TextureRect" parent="ColorRect"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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@@ -57,46 +88,32 @@ grow_vertical = 2
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size_flags_horizontal = 3
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texture = ExtResource("3_haeb5")
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expand_mode = 3
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stretch_mode = 5
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stretch_mode = 6
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[node name="Panel" type="Panel" parent="."]
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z_index = -1
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custom_minimum_size = Vector2(206.815, 60.71)
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -103.408
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offset_top = -30.355
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offset_right = 103.407
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offset_bottom = 30.355
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_ew3gl")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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clip_children = 1
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position = Vector2(-95.3115, -216)
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texture = SubResource("GradientTexture2D_kcqx3")
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[node name="VBoxContainer" type="VBoxContainer" parent="Panel"]
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -1.645
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offset_right = 6.10352e-05
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offset_bottom = 1.64503
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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theme = SubResource("Theme_yr2ao")
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alignment = 1
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[node name="ScrollContainer" type="ScrollContainer" parent="Panel/VBoxContainer"]
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[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
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custom_minimum_size = Vector2(200, 25)
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layout_mode = 2
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size_flags_horizontal = 4
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horizontal_scroll_mode = 3
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vertical_scroll_mode = 0
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[node name="SongName" type="RichTextLabel" parent="Panel/VBoxContainer/ScrollContainer"]
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[node name="SongName" type="RichTextLabel" parent="VBoxContainer/ScrollContainer"]
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custom_minimum_size = Vector2(200, 30)
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layout_mode = 2
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size_flags_horizontal = 6
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@@ -105,20 +122,34 @@ text = "Playing now TOOOOOOOOOOTT"
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fit_content = true
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scroll_active = false
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autowrap_mode = 0
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visible_characters_behavior = 3
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horizontal_alignment = 1
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[node name="ScrollContainer2" type="ScrollContainer" parent="Panel/VBoxContainer"]
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[node name="ScrollContainer2" type="ScrollContainer" parent="VBoxContainer"]
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custom_minimum_size = Vector2(200, 25)
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layout_mode = 2
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size_flags_horizontal = 4
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horizontal_scroll_mode = 3
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vertical_scroll_mode = 0
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[node name="SongAuthor" type="RichTextLabel" parent="Panel/VBoxContainer/ScrollContainer2"]
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[node name="SongAuthor" type="RichTextLabel" parent="VBoxContainer/ScrollContainer2"]
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custom_minimum_size = Vector2(200, 30)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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text = "from protein ribosome"
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autowrap_mode = 0
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horizontal_alignment = 1
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visible_characters_behavior = 3
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[node name="Slider" type="HSlider" parent="VBoxContainer"]
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custom_minimum_size = Vector2(120, 0)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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theme_override_icons/grabber_disabled = SubResource("ImageTexture_yr2ao")
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theme_override_styles/slider = SubResource("StyleBoxFlat_haeb5")
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theme_override_styles/grabber_area = SubResource("StyleBoxFlat_yr2ao")
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max_value = 1000.0
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value = 500.0
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editable = false
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scrollable = false
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Reference in New Issue
Block a user