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Author SHA1 Message Date
notdraimdev 4a83c33452 fixed hiding in failed screen 2024-11-02 20:33:49 +01:00
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -1152,6 +1152,7 @@ initial_position = 2
dialog_text = "Are you sure you want to delete"
[node name="LoadingFailedScreen" type="Control" parent="."]
visible = false
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
+1
View File
@@ -14,6 +14,7 @@ func Show():
func Confiremed():
owner.LoadingSaveFailed = false
hide()
# Called when the node enters the scene tree for the first time.
func _ready() -> void: