extends Control @export var ParentScene:MainScene @onready var desctibtor: Label = $Desctibtor @onready var ParentWindow:Window = $".." # Called when the node enters the scene tree for the first time. func _ready() -> void: ParentScene.SongChanged.connect(SongChanged) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: ParentWindow.size = size func SongChanged(): print("SongChanged: ", ParentScene.currentSongName) desctibtor.text = 'Now Playing: "' + ParentScene.currentSongName + '"' if ParentScene.currentArtistName: desctibtor.text += " from " + ParentScene.currentArtistName #ParentWindow.size = size * 2