bug fixes, and a easter egg
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@@ -312,9 +312,9 @@ func SetVolume(Volume:float):
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var volume = (-50 + (Volume/2))
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if Volume >= 2:
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AudioServer.set_bus_volume_db(0,volume)
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AudioServer.set_bus_volume_db(1,volume)
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else:
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AudioServer.set_bus_volume_db(0,-1000)
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AudioServer.set_bus_volume_db(1,-1000)
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volume_slider.value = Volume
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func SelectPlaylistDir():
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