smooth
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@@ -919,7 +919,7 @@ offset_left = -64.0
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offset_top = -23.0
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grow_horizontal = 0
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grow_vertical = 0
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text = "v1.6h1"
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text = "v1.6.1"
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horizontal_alignment = 2
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[node name="SettingsButton" type="Button" parent="."]
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Binary file not shown.
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After Width: | Height: | Size: 6.2 KiB |
@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bp4ipephewcrn"
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path="res://.godot/imported/SmoothEdges.png-b4a268ae7a5bd93ca3550a3259bfca31.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://SmoothEdges.png"
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dest_files=["res://.godot/imported/SmoothEdges.png-b4a268ae7a5bd93ca3550a3259bfca31.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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+2
-2
@@ -9,7 +9,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../SimplaudioExports/Windows/Simplaudio.exe"
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export_path="../../SimplaudioExports/Windows/Simplaudio.exe"
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_exclude_filters=""
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@@ -79,7 +79,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../SimplaudioExports/Linux/Simplaudio.x86_64"
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export_path="../../SimplaudioExports/Linux/Simplaudio.x86_64"
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_exclude_filters=""
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@@ -33,6 +33,7 @@ extends Control
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@onready var search_bar: LineEdit = $SearchBar
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@onready var playing_now: Window = $PlayingNow
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@export var overridden_locale:String
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@onready var playing_now_window: Control = $PlayingNow/PlayingNowWindow
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var DiscordUsername:String
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@@ -168,6 +169,7 @@ func _ready() -> void:
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play_all.button_pressed = true
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if data.has("UsingPlayingNow"):
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UsingPlayingNow = data["UsingPlayingNow"]
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settings_menu_child.now_playing_window_button.button_pressed = true
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if data.has("OverriddenLocale"):
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TranslationServer.set_locale(data["OverriddenLocale"])
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overridden_locale = data["OverriddenLocale"]
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+3
-15
@@ -1,21 +1,9 @@
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[gd_scene load_steps=11 format=3 uid="uid://n7cnapaftfse"]
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[gd_scene load_steps=10 format=3 uid="uid://n7cnapaftfse"]
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[ext_resource type="Script" uid="uid://q2gdlr10ncnb" path="res://playing_now_window.gd" id="1_f0rac"]
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[ext_resource type="Texture2D" uid="uid://bp4ipephewcrn" path="res://SmoothEdges.png" id="2_haeb5"]
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[ext_resource type="Texture2D" uid="uid://cq8jj63iyu2cs" path="res://d7hftxdivxxvm.cloudfront.webp" id="3_haeb5"]
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[sub_resource type="Gradient" id="Gradient_yr2ao"]
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offsets = PackedFloat32Array(0.992806, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_haeb5"]
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gradient = SubResource("Gradient_yr2ao")
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width = 512
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height = 512
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fill = 2
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fill_from = Vector2(0.5, 0.5)
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fill_to = Vector2(0.5, 0)
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metadata/_snap_enabled = true
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[sub_resource type="Gradient" id="Gradient_nf0dg"]
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offsets = PackedFloat32Array(0.410072, 1)
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colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1)
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@@ -74,7 +62,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = SubResource("GradientTexture2D_haeb5")
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texture = ExtResource("2_haeb5")
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expand_mode = 3
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stretch_mode = 5
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