Alot of changes(description)

- finally fixed the save system so it saves new users files
- added better bgs
- reorganized files so its less of a clusterfuck
This commit is contained in:
Bucket Of Chicken
2025-08-10 07:20:17 +02:00
parent 31ae121a8f
commit 1dbaa781dc
136 changed files with 318 additions and 186 deletions
+28
View File
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extends Button
@onready var search_bar: LineEdit = $"../SearchBar"
@onready var songs_menu: Button = $"../SongsMenu"
@export var PressedIcon:Texture2D
@export var NotPressedIcon:Texture2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
search_bar.hide()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_toggled(toggled_on: bool) -> void:
if toggled_on:
search_bar.clear()
search_bar.show()
songs_menu.hide()
icon = PressedIcon
else:
search_bar.hide()
songs_menu.show()
icon = NotPressedIcon